Hi there!
We have a passion for the creative challenges of Game Jams, where we enjoy pushing our limits in a short time frame. Our games cover a variety of genres, reflecting our love for different types of gameplay. Our goal is simple: to make good games that are fun to many people and don’t compromise gameplay for financials.
Our Games
Dome Keeper
PVKK: Planetenverteidigungskanonenkommandant
Of Mice and Moggies
Jobs & Positions
We currently have no open positions.
We currently don't take any interns, working students or junior developers. We are 100% remote and very focussed on making games, so we don't have the best environment to guide and enable new hires who need support.
However, if you
- are a generalist of sorts, being great in one area and good in at least another area, with "area" meaning
- core roles of gamedev like programming, game design, writing
- gamedev adjacent fields like marketing, copy writing, video editing, social media
- have released a game (or more!) before where
- you are responsible for large parts of it
- can share a playable build
- can share your thoughts and ideas around the game or documentation of that
- speak german
- can work 100% remote
- can easily get into new tools and learn new skills
then please reach out to rene@bippinbits.com. We are always open for people who are "game developers". Our work conditions are excellent both with hard numbers and with softer factors like creative freedom, autonomy and excitement-driven work.
This is us
Once upon a time, this section listed Anne and René only. Now our team has grown with some great people, and this section needs an update! We'll do that, eventually, when we are less busy making games.