Games made over the WeekendWe love to participate in game jams and learned a lot making those small games.
The time to make a game for these jams is very limited, 48h or 72h.
Hover over the images to see more information. Click on them to see a gameplay video (if available). You can play all games on itch.io.
Ludum Dare 47 (2021) - Deeper and Deeper
"Played for longer than any other game so far this jam, by far, and i’ll probably come back." - a player
"The upgrade system is great and coming to the surface with a haul to buy new equipment is always satisfying. Seeing terrifying creatures slamming against the glass dome, getting to the controls, and vaporizing them with the laser is oh so sweet. It all works so well together." - a player
Mine minerals, use them to improve your dome and defend against waves of hostile lifeforms on this strange planet, to finally make your way to the planets core.
99.7 percentile in Overall
Ludum Dare 46 (2020) - Keep it alive
"The atmosphere this creates is so relaxing despite the rush to collect bugs and worms, and I loved playing this game. " - a player
"Wow that was a pretty surreal experience. A bit of an emotional moment when the one child I fed flew away as the two others that I purposely neglected died in the nest." - a player
Feed your hatchlings with the insects you catch in the woods, swiftly flying through the land. Made out of my love for the varied birdsongs of blackbirds.
98.3 percentile in Overall
Ludum Dare 44 (2019) - Your life is currency
"This is a brilliantly crafted puzzler that kept me interested and compelled to finish the next level." - a player
"I actually lack words to describe how much I love your game. " - a player
Puzzle game about a cat outsmarting the animals it wants to catch.
98 percentile in Fun
Ludum Dare 43 (2018) - Sacrifices must be made
"Love how messed up you managed to make this. The world on wheels being sustained by sacrifices is a great idea." - a player
Show the villagers your might, convincing them to sacrifice themselves for the greater good of keeping the world moving.
97 percentile in Mood
Ludum Dare 47 (2020) - Stuck in a loop
"Wow I had a great time playing this, this is the only game of the dare so far that I’ve happily played for an hour and would play again." - a player
No-GPS taxi drving game, reminiscent of times where you intimately got to know the map, because you couldn't rely on navigational helpers like quest markers.
85 percentile in Overall
GMTK Game Jam (2020) - Out of control
"Fantastic job both with the core mechanic and the way you taught the player its subtleties through level design instead of text." - a player
The macrophages need to reach the bacteria. You cannot control them, but you can lay out a path to guide them.
98.5 percentile in Fun
Ludum Dare 38 (2017) - A small world
"The graphics are very unique and unsettling, and the idea is brilliant and fresh." - a player
Take very direct control of your body, expanding and evolving to reach a high age.
99.4 percentile in Innovation
Ludum Dare 40 (2017) - The more you have, the worse it is
"Really gave me the feeling of robbing stuff." - a player
Try to sneak and steal as much as you can, while the growing bag of stolen things make your louder.
93 percentile in Overall
Ludum Dare 42 (2018) - Running out of space
"Impressive complexity for a jam, foolishly so." - a player
Italian restaurant simulator. The complexity of the game resultet in many technical issues and thus our worst ratings to date (70 percentile overall).